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   Legends XII Tandem Rules  

TANDEM ROUND (200 points)

Tandem Teams (in no particular order):

TEAM  PREDATOR

  • J. Hadhazy & M. Maze

TEAM Flair Jordan

  • J. Keane & V. Manoukian

TEAM AUSTRIA

  • M. Schlamberger & S. Posch

TEAM ARGENTINA

  • R. Delpech & E. Gomez

The "Bar Flies" from TEAM Rock and Rita's

  • C. Griffiths & V. Buryanov



Each Team will have FIVE minutes to makeTWO drinks.

 

Exhibition Flair Finals Drinks:

Three Olives Kamikaze
Three Olives Vodka
Finest Call Triple Sec
Finest Call Lime Juice

Shaken with ice
Strained into a 4.5 oz. cocktail glass
Finest Call Sponsor Special
Three Olives Flavor #1
Three Olives Flavor #2
Competitor Choice Bottle #1
Competitor Choice Bottle #2
Finest Call Sour Mix
Finest Call Grenadine
14 oz. glass
Tall Straw
OPTIONAL Garnish Of Choice (Lemon, Lime, Cherry)

***For the COMPETITOR'S CHOICE, Teams may use any bottle they choose as long as it is not a competing brand to any sponsor & the bottles are clear or slightly tinted glass. Slightly tinted glass means the bottles can still be easily seen through. ALL branding must be removed from the bottle. Branding consists of any paint and/or labels that are on the bottle. Some bottles may contain logos that are molded into the glass. These logos are fine as long as they are clear and are not noticeable from a distance.

Teams MUST replace all labels on these bottles with provided Pro Tour, FBA and/or High Spirits stickers. Each Competitor Choice bottle MUST have at least one of the provided stickers. Each Team will be given stickers for each of their bottles. The Pro Tour stickers are white with a Red & Blue logo and are 3 inches x 3 inches. The FBA stickers are either white with a black logo or white with a red and blue logo, and they are 3 inches x 3 inches. The High Spirits stickers are round and are 3 inches in diameter. The stickers must be centered on one side of the body of the bottle. If the competitor chooses to use a second sticker, they must be on the opposite side of the body of the bottle from the first sticker. No other stickers are allowed.

Teams will also be allowed to put three (3) strips of tape (each may not be more than 1 inch in width for a total of 3 inches) of tape on the bottle. The tape may be anywhere on the bottles that the competitor wishes. If the competitor chooses, 1 of these 3 stripes of tape may wrap over the edge to secure the spout on the bottle. Bottles may not be altered in any other way. (no paint, no extra tape, no other substances)

  • BOTH drinks in this round will be made using an EXHIBITION FLAIR setup.
     
  • All bottles will be set with AT LEAST 1/2 ounce of liquor.
     
  • Teams will set their own bottles, but bottles will be checked by the accuracy judges just prior to the bartender's round beginning.
     
  • There are no amounts listed for the ingredients. As long as the ingredients get in the drink and the drink is not considered UNSERVABLE (see below) it will be acceptable. GET THE INGREDIENTS IN THE DRINK!
     
  • If Teams wish to use a size of bottle not listed in the PRODUCT LIST, then they must provide their own bottles.

     
  • Teams will be allowed to use as many bottles of each liquor needed that they desire, as long as each bottle is set to at least 1/2 ounce. We will provide up to 3 of each bottle needed (with the exception of the Competitor's Choice bottle). If the Team needs more than 3 bottles, they must provide their own.

     
  • Teams may use any free flowing pour spouts they choose in the making of these drinks. Competitors may spend as much time on each drink as they desire, but will be scored on the round as a whole.
     

Each team will be required to perform at least three (3) separate unique Finest Call Stall moves to showcase the Finest Call bottle during their routine. These "Finest Call Stalls" will be judged just as part of your routine as a whole. If you attempt the Stall, but miss, you will NOT be penalized for not hitting it, only normal deductions apply like a drop. If the team does not attempt at least three (3) separate Stalls with a Finest Call bottle, they will be penalized as outlined below. This is something Finest Call wants within the round so please take this portion seriously and put forth your best effort, without FInest Call, Legends would not exist this year.


The Flairco Portable Bar will be used for the Legends of Bartending TANDEM round.  Each team will be given one (1) Bar to work off.  The Bar MUST remain on the front of the stage with the front of the bar facing the crowd.  It may be moved from one side of the stage to the other, but must remain in the front of the stage facing the crowd.

Competitors may set up bars in any way they like, as long as the bottles remain in the well, or the lower bar. Bottles may not start on top of the bar. Tins and glassware may go anywhere, as long as they remain face down. The fruit tray and straw caddy may go on the top or lower bar, BUT it is recommended to keep them on the lower bar as it will improve the judges line of site.  Setting up the bar is the competitors responsibility. Make sure that you have everything that you need.


SCORING 200 Points

  • Flair (100pts)
     
  • Showmanship & Entertainment (100pts)
     

PENALTY
Teams will lose points for the following:

10 points
- For not attempting at least three (3) Finest Call Stalls

20 points
- For each Sponsor product not getting put into the drink

40 points
- For each Unservable drink

50 points
- Not attempting at least two (2) Finest Call Stalls

100 points
-Not attempting at least one (1) Finest Call Stall


Not following the above rules could result
in disqualification from the competition